AI sprite gallery

1401 sprites created

Community-created pixel art sprites — made with Sprite-AI

Револьвер «Царь-М»
Объект: Крупный револьвер, вид сбоку, ствол направлен вправо.

Ключевые детали: Шесть стволов-рельсов, расположенных по кругу (видно сбоку как несколько стволов). Воронёная сталь, деревянная рукоять с гравировкой (золотые линии). Барабан с ферромагнитными стержнями.

Цвета: Чёрное воронение, коричневое дерево, золотые акценты гравировки, синяя искра между рельсами.

Стиль: Аристократичный, роскошный, но смертоносный.
64×64
Tsar-M revolverApr 20

I want my character wanking toards the c«amera
32×32
character wankingApr 20
O "Bit", um pequeno robô com formato de televisão antiga que é um antivírus corajoso.
64×64
Courageous antivirus robotApr 20
cartoon tomato for kids learning game
64×64
Cartoon tomatoApr 20
cartoon tomato for kids learning game
64×64
Cartoon tomatoApr 20
Dog
20×20
Brown floppy-eared dogApr 20
A girl with fair skin, blonde hair tied in a big ponytail at the back, two small ponytails tied in front with red elastic bands, brown eyes, cream-colored turtleneck sweater, gray pants, brown crocs. The style is similar to that of the undertale game.
32×64
girl character spriteApr 20
英雄,剑
64×64
Hero with swordApr 20
A coffee cup in yellow, front facing shot with steam rising from the cup. Bellow the cup the should be in orange the word "codebrew". There should be an animation where a slightly chunky, black and brown dog comes up to the coffee cup and curls up to it to fall asleep.
128×128
A coffee cup in yellow,Apr 20
tank car
256×256
Military tank carApr 20
Professional 16-bit pixel art of a human male scholar character. SNES aesthetic, styled after Chrono Trigger and The Legend of Zelda: A Link to the Past. Character has short blonde hair, wearing a detailed dark green academic robe with gold trim, a dark brown leather belt, and a flowing blue-grey cape. He is holding an ancient, open book in one hand and a wooden staff in the other. Character is centered on a pure white background for easy isolation.
64×64
Scholar characterApr 20
người bình thường tóc đen áo trắng
83×83
Ordinary personApr 20
No preview
512×320
Medieval riverside campsiteApr 20
按照我上传的角色图片生成一个
128×128
角色生成Apr 20
Frame 1 — 准备
角色接近原始站姿。
身体侧向站立,保持原人物轮廓。
剑收在身体后侧,尚未出手。
重心中性,双脚稳。
这一帧是攻击开始前的读帧,不能夸张。
Frame 2 — 蓄力
膝盖轻微弯曲,身体略微下压。
上半身小幅前倾,但持剑手向后拉。
肩膀与骨盆开始反向扭转,形成蓄力感。
头部基本稳定,不要乱飘。
没有明显刀光。
Frame 3 — 起刀
后脚蹬地,身体开始向前送。
持剑手从后方向上带起,剑进入启动轨迹。
手臂不是瞬间甩到终点,而是在“刚出手”的阶段。
角色轮廓仍然清晰,不能把人物画散。
刀光极弱或没有。
Frame 4 — 挥刀加速
身体向前推进更明显。
剑从前上方向攻击路径切入,进入高速挥动阶段。
肩膀、手臂、手腕的方向一致,形成清晰攻击线。
从这一帧开始出现刀光拖尾,但不能盖住人物本体。
这是动作加速帧,不是最终命中帧。
Frame 5 — 命中关键帧
这是整套动作最重要的一帧。
剑到达主要攻击方向,做出斜下砍的命中姿态。
身体重心压到前脚,骨盆和胸腔都朝攻击方向送。
挥砍力量感最强,刀光在这一帧最明显。
角色本体必须仍然清楚可辨,不能只剩刀光。
Frame 6 — 过挥
剑已经越过命中点,身体还在惯性中继续向前/向下。
手臂继续带动剑走完轨迹,不要突然停住。
刀光开始减弱,但仍有残留。
这一帧要体现“砍过去了”,不能像第二次攻击。
Frame 7 — 收势
身体开始回正。
剑往回收,动作明显慢下来。
前脚踩稳,后脚重新找平衡。
刀光基本消失。
角色回到可控姿态,准备衔接下一动作。
Frame 8 — 回到警戒
回到接近起始的警戒站姿,但保留轻微余势。
剑回归可待机的位置。
身体稳定,不再有大幅挥砍惯性。
这帧要能自然接待机或下一段连击。
128×128
Frame 1 — 准备 角色接近原始站姿。Apr 20
2D game sprite, pixel art, 32-bit, Chinese ancient swordsman hero, male protagonist, no hat, cyan Hanfu clothing, long sleeves, martial arts style, clean sharp pixels, dynamic standing pose, transparent background, isolated, game asset, platformer character, high detail, no background, clean outline
44×69
Cyan Hanfu swordsmanApr 20
No preview
512×320
Medieval European castle lands...Apr 20
a muscular, dark-haired man with a determined expression. He wears a long, dark green trench coat that is tattered at the edges over a black shirt, black fingerless gloves, and dark pants with a utility belt, finished with black rugged boots. His right arm is exposed, revealing the Brand of Subordination as a red, web-like scar or tattoo extending the length of his forearm. His overall presentation is dynamic and intense
48×64
Determined trench coat manApr 20
chibi pixel art
64×64
chibi pixel artApr 20
2D samurai character, pixel art style, side view, wearing traditional Japanese armor, holding katana, clean outline, game sprite, transparent background
64×64
2D samurai character, pixel ar...Apr 20

Showing 20 of 1401 sprites created

We use cookies to enhance your experience. Essential cookies are required for the site to function. You can choose to accept all cookies or only essential ones.

Learn more