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PNG, JPG, WebP, GIF (max 512×512)
Why not just resize in Photoshop?
Most image editors use bilinear or bicubic interpolation by default, which blurs pixel art. This tool uses nearest-neighbor scaling, which keeps every pixel as a perfect square.
What scale factor should I use?
2x–4x is good for game engines. 8x–16x is better for social media or print where you want the pixel art style to be clearly visible.
Will it work with non-pixel-art images?
Technically yes, but the result will look blocky. This tool is specifically designed for pixel art where that blocky look is intentional.
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