Preview (64x64)
Generating...
Pattern type
Size (px)
Scale: 8
Pixel noise and texture generator
How it works
- Choose a pattern type (noise, checker, brick, random)
- Set the output size and scale
- Pick two colors for the pattern
- Download the generated texture
Pattern types
- Value noise: smooth, organic Perlin-style gradients
- Checkerboard: classic alternating squares
- Brick: offset brick wall pattern
- Random: pure random noise texture
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FAQ
Game backgrounds, terrain textures, UI panels, tilemap base layers, or any pixel art that needs a textured look.
Yes, pick any two colors. The pattern interpolates between them for noise, or alternates them for checker/brick patterns.
Scale controls the size of noise features. Small scale = fine detail, large scale = broad shapes.