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What is dithering?
Dithering is a technique that creates the illusion of more colors by arranging limited colors in patterns. It's widely used in retro games and pixel art.
Which algorithm should I choose?
Floyd-Steinberg produces smoother results that look like the original. Ordered dithering creates a more obvious pattern that looks intentionally retro.
How many colors should I use?
2–4 colors gives a very retro Game Boy look. 8–16 colors is typical for NES/SNES-era pixel art. 24–32 preserves more detail.
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