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Pixel art dithering tool
How it works
- Upload an image (photo or pixel art)
- Choose dithering algorithm and color count
- Preview the result and download
Dithering algorithms
- Floyd-Steinberg: error-diffusion for smooth gradients
- Ordered (Bayer 4×4): classic retro pattern look
- Ordered (Bayer 8×8): larger pattern, more visible texture
- Adjustable color count from 2 to 32 colors
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ToolOutline generator
Add pixel outlines to sprites with custom color and thickness. Canvas expands automatically.
FAQ
Dithering is a technique that creates the illusion of more colors by arranging limited colors in patterns. It's widely used in retro games and pixel art.
Floyd-Steinberg produces smoother results that look like the original. Ordered dithering creates a more obvious pattern that looks intentionally retro.
2–4 colors gives a very retro Game Boy look. 8–16 colors is typical for NES/SNES-era pixel art. 24–32 preserves more detail.